About me


For as long as I can remember I've been a player of video games, so it was only natural that early on I developed the passion for game programming that I currently hold. Since elementary school I've been active in game programming as well as nearly all other facets of its development. My learning has spanned quite a few languages and quite a few APIs, but I was always encouraged, wisely, to master C++.

While I'm certainly comfortable -and find it more enjoyable- to work in a team environment, I've had considerable experience creating projects from the ground up independently, and in doing so, have broadened my understanding of virtually all aspects of game development ranging from 3D modeling to music composition, all while keeping a solid focus on the enhancement of my programming knowledge.

You can find most of my work throughout this website, and if you like what you see, don't hesitate to contact me.

Featured Project: Martial Trauma


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